Some hints about troops and their effects

  • Shotter camp T1, T2, T5, T6, T8, and T10 crew are known gunners, T3, T4, T7, T9, and T11 are known as snipers.
  • Bulker camp T1, T2, T4, T6, T7 and T10 crew are known tankers, T3, T5, T8, T9, and T11 are known as combaters.
  • Bulkers T1, T2, T4, T6, T7, and T10 are defensive crew members
  • Compared with crew members of the same level, tankers have the most health and defense. During a battle, they are always at the front of the ops so they can take the damage.
  • Assaulters are known for their speed, can attack long-range units, and get attack bonuses during resource battles.
  • All dispatched ops will have an unexpected effect when the number of kills of the enemy targeted by the raid is about to reach its maximum limit.
  • Tankers are capable of reducing any damage inflicted by shooters. Combatants are capable of intensifying the damage inflicted on bikers.
  • A combatant’s attack might inflict 3 times the amount of damage
  • Gunner attacks can cause more damage to other crew members (except tankers) and may even inflict additional damage. Their attack speed is also twice that of others.
  • Offensive vehicles gain an attack bonus when attacking a turf
  • Defensive vehicles gain a defense bonus when attacking a turf
  • Snipers gain an attack bonus when defending a turf
  • Female bikers give an attack bonus during a resource battle