A quick guide through Capo Advisors.
Each Capo Advisor’s experience is independent, and each Advisor has their own method of getting experience.
Leaders can view an Advisor’s benefits at each level on their detailed page. Advisors will unlock Promotion Tasks at a certain level, which raises their level cap after completion (final level cap shown on their interface).
Any excess experience beyond the Advisor’s current level cap will be cleared.
Capo Advisors come with great buffs for Resources which is a collective name for Cargo, Cash, Arms and Metals only (no gold).
Experience can be gained by doing their individual tasks or by using Exp Items (which can be bought – obviously 😣 )
You can access Capo Advisors at your Wall.

Advisors
Industrial Advisor
- Unlock Requirement
- Login for 1 day
- Experience Task
- Industry Welfare – gain 25 EXP for every 271 resources collected in-turf.
- Buffs:
- Resource Gathering Speed
- Lv. 1: 2.1%
- Lv. 70: +150%
- Resource Production speed
- Lv. 1: /
- Lv. 31: +1.5%
- Lv. 70: +60%
- Vault Protection Capacity
- Lv. 1: /
- Lv. 61: +3.000
- Lv. 70: +30.000
- Resource Gathering Speed
Engineering Advisor
- Unlocking Requirement
- Login for 2 days
- Experience Task
- Refurbish Welfare – gain 2.3 EXP for every 100 seconds of building time passed
- Buffs
- Instant Construction Time
- Lv. 1: +1 min
- Lv. 30: +30 mins
- Construction Speed
- Lv. 31: +1 %
- Lv. 70: +40 %
- Lv.1 – Lv.29 building cost (resources)
- Lv. 1: /
- Lv. 31: -0.3 %
- Lv. 60: -10 %
- Lv.30 – E5 building cost (resources)
- Lv. 1: /
- Lv. 61: -1%
- Lv. 70: -10%
- Building Upgrade Cost (Elite Blueprints)
- Lv. 1:/
- Lv. 60: -1
- Lv. 70: -10
- Instant Construction Time
Battle Tactic Advisor
- Unlocking Requirement
- Login for 3 days
- Experience Task
- Enlistment Welfare – gain EXP for crew recruited via training
- T1 x 100 = 20 EXP
- T5 x 100 = 58 EXP
- T10 x 100 = 173 EXP
- T11 x 100 = 380 EXP
- T12 x 100 = 790 EXP
- Buffs
- Crew Training Capacity
- Lv. 1: +29
- Lv. 80: +2.500
- Crew Training Speed
- Lv. 1: /
- Lv. 31: +0.5%
- Lv. 70: +30%
- T1-T10 Training Cost (resources)
- Lv. 1: /
- Lv. 61: -1.5%
- Lv. 70: -15%
- T11-T12 Training Cost (resources)
- Lv. 1: /
- Lv. 71: -1%
- Lv. 80: -10%
- Crew Training Capacity
Medical Advisor
- Unlocking Requirement
- Login for 4 days
- Experience Task
- Medical Welfare – gains EXP for crew healed via healing center
- T1 x100 = 6 EXP
- T5 x100 = 13.9 EXP
- T10 x100 = 17.6 EXP
- T11 x100 = 36.4 EXP
- T12 x100 = 71.1 EXP
- Buffs
- Healing Speed
- Lv. 1: +0.6%
- Lv. 80: +60%
- Wounded Capacity
- Lv. 1: /
- Lv. 31: +625
- Lv. 80: +50.000
- Healing Cost
- Lv. 1: /
- Lv. 61: -1%
- Lv. 70: -20%
- Healing Speed