List of boosts you get at a certain legionnaire level. Boosts marked with a lock 🔒require you to buy a prime legionnaire privilege. Maximum level you can get is 99.
Statistics Boost for
Lv. 1 – Lv. 9
Season Crime Ops Capacity
+5.000
Crew Training Speed
+10%
Crew Training Capacity
+300
Extra Attribute Point (all renegades)
+1
Raid Joining Ops Speed
+25%
Recruits Extra Crew Members
+5%
Extra Event Item (pre-season phase 1 target’s drop)
+100%
🔒 Raid Ops Capacity
+10.000
🔒 Extra Medals (legionnaire tasks)
+10%
🔒 2nd personal contract research queue
Statistics Boost for
Lv. 10 – Lv. 19
NEW Enemy Attack (season turf attacks)
-5%
NEW Enemy Defense (season turf attacks)
-5%
NEW Healing Center Capacity
+25.000
NEW Material Gathering Speed
+10%
NEW Season researching cost (material)
-5%
Season Crime Ops Capacity
+5.000
Crew Training Speed
+10%
Crew Training Capacity
+300
Extra Attribute Point (all renegades)
+1
Raid Joining Ops Speed
+25%
Recruits Extra Crew Members
+5%
Extra Event Item (pre-season phase 1 target’s drop)
+100%
🔒 NEW Season Personal Skill CD Reduction Buff
+5%
🔒 NEW Attainable Extra Season Kill Point
+5%
🔒 Raid Ops Capacity
+10.000
🔒 Extra Medals (legionnaire tasks)
+10%
🔒 2nd personal contract research queue
Statistics Boost for
Lv. 20 – Lv. 29
NEW Lookout Tower Demolition Speed
+5%
Enemy Attack (season turf attacks)
-5%
Enemy Defense (season turf attacks)
-5%
Healing Center Capacity
+25.000
Material Gathering Speed
+10%
Season researching cost (material)
-5%
Season Crime Ops Capacity
+5.000
Crew Training Speed
+10%
Crew Training Capacity
+300
Extra Attribute Point (all renegades)
+1
Raid Joining Ops Speed
+25%
Recruits Extra Crew Members
+5%
Extra Event Item (pre-season phase 1 target’s drop)
+100%
🔒NEW Renegade Stamina Recovery Speed
+10%
🔒 Season Personal Skill CD Reduction Buff
+5%
🔒 Attainable Extra Season Kill Point
+5%
🔒 Raid Ops Capacity
+10.000
🔒 Extra Medals (legionnaire tasks)
+10%
🔒 2nd personal contract research queue
Statistics Boost for
Lv. 30 – Lv. 39
Lookout Tower Demolition Speed
+5%
Enemy Attack (season turf attacks)
-5%
Enemy Defense (season turf attacks)
-5%
Healing Center Capacity
+25.000
Material Gathering Speed
+10%
Season researching cost (material)
-5%
Season Crime Ops Capacity
+5.000
Crew Training Speed
+10%
Crew Training Capacity
+300
Extra Attribute Point (all renegades)
+1
Raid Joining Ops Speed
+25%
Recruits Extra Crew Members
+5%
Extra Event Item (pre-season phase 1 target’s drop)
+100%
🔒 NEW Crew Training Speed (additional buff)
+10%
🔒 NEW Material Gathering Speed (additional buff)
+10%
🔒 NEW Attainable Extra Season Kill Point
+10%
🔒 NEW Raid Ops Capacity
+25.000
🔒 NEW Healing Center Capacity (additional buff)
+25.000
🔒Renegade Stamina Recovery Speed
+10%
🔒 Season Personal Skill CD Reduction Buff
+5%
🔒 Extra Medals (legionnaire tasks)
+10%
🔒 2nd personal contract research queue
Statistics Boost for
Lv. 40 – Lv. 49
Lookout Tower Demolition Speed
+5%
Enemy Attack (season turf attacks)
-5%
Enemy Defense (season turf attacks)
-5%
Healing Center Capacity
+25.000
Material Gathering Speed
+10%
Season researching cost (material)
-5%
Season Crime Ops Capacity
+5.000
Crew Training Speed
+10%
Crew Training Capacity
+300
Extra Attribute Point (all renegades)
+1
Raid Joining Ops Speed
+25%
Recruits Extra Crew Members
+5%
Extra Event Item (pre-season phase 1 target’s drop)
+100%
🔒 NEW Season Personal Skill CD Reduction Buff
+7.5%
🔒 NEW Enemy Attack (season turf attacks) (extra buff)
-5%
🔒 NEW Enemy Defense (season turf attacks) (extra buff)
-5%
🔒 Material Gathering Speed (additional buff)
+10%
🔒 Attainable Extra Season Kill Point
+10%
🔒 Raid Ops Capacity
+25.000
🔒 Healing Center Capacity (additional buff)
+25.000
🔒Renegade Stamina Recovery Speed
+10%
🔒 Crew Training Speed (additional buff)
+10%
🔒 Extra Medals (legionnaire tasks)
+10%
🔒 2nd personal contract research queue
Statistics Boost for
Lv. 50 – Lv. 59
Lookout Tower Demolition Speed
+5%
Enemy Attack (season turf attacks)
-5%
Enemy Defense (season turf attacks)
-5%
Healing Center Capacity
+25.000
Material Gathering Speed
+10%
Season researching cost (material)
-5%
Season Crime Ops Capacity
+5.000
Crew Training Speed
+10%
Crew Training Capacity
+300
Extra Attribute Point (all renegades)
+1
Raid Joining Ops Speed
+25%
Recruits Extra Crew Members
+5%
Extra Event Item (pre-season phase 1 target’s drop)
Renegade’s morale can be increased in a Council Hall. If the opponent’s renegade is much stronger than yours (attributes are much higher), morale can increase your minimum damage and decreases the maximum damage received. The higher the morale, the better is this damage adjustment. Higher the morale, the more protection boost you’ll get given that your side is weaker.
Formula how renegades are compared
If star levels and buildup degrees are similar:
Slot 1: renegade’s strength and technique attributes and their skill mechanism
Slots 2 and 3: renegade’s physique and protection attributes
Renegades positions/slots
From season 2 onwards you can have multiple renegade slots. But not all slots are the same. The first slot is a main slot (offensive slot), second and third slots are support slots.
Renegades on 2nd and 3rd slots get a 90% reduction on the damage they inflict.
Tip: Allocate the points of your 2nd and 3rd slot renegades on Physique/Protection for better results.
Renegades in Real Estate and Underground Tournament
Attacker’s crew attack and defender’s crew defense buffs:
the higher attacker’s attack buff and the lower the defender’s defense buff is, the greater the boost ratio of renegade’s kill buff will be. As a result, the damage inflicted by renegades will be higher.
Crime ops’ initially dispatched crew amount:
the more crews dispatched initially in a crime ops, the higher the boost ratio of the renegade’s kill amount will be. As a result, the damage inflicted by renegades will be higher, however, this increment will stop when the dispatched crew reaches a certain amount.
Renegade skill damage
Renegade skill damage is tied to the crew attributes (attack and defense) of the attacking and defending sides. The side with better attributes deals more damage and receives less damage from enemy renegades.
The skill damage is tied to the initially dispatched crew counts. Renegades will inflict more damage if the crew count is higher. There is a limit as to when the damage no longer increases.
Skill damage will be proportional to real-time crew counts. Renegades will deal less damage as crews are lost in the battle rounds.
When the gap between renegade attributes surpasses a certain number, the stronger side’s damage will be reduce. The damage of renegades on the side with the lower attributes will increase. The higher the morale, the broader its effects are.
Bonus limit is 200%
Chart representing Renegade killed crews bonus corresponding to the crew size.
Renegade Medallions
Renegade medallions are a type of equipment that can be equipped to renegades in Mafia City. They provide a variety of bonuses to the renegade, such as increased attack power, defense, or health. There are five different types of renegade medallions, each with its own unique set of bonuses.
Chance medallion
Primary attributes:
Boosts renegade skill trigger rate
Recommended secondary attributes:
Renegade’s technique attribute
Renegade’s special damage boost
Lightning Medallion
Primary attributes:
Reduces stamina cost
Recommended secondary attributes:
Increases crime ops capacity
Renegade’s physique attribute
Renegade’s protection attribute
Renegade’s speed attribute
Damage taken from enemy renegades reduced
Demon eye Medallion
Primary attributes:
Renegade’s [mark] skills enhancement
tip: when the renegade marks an enemy, there is a chance to increase the number of marked targets or renegades by 1
Recommended secondary attributes:
Renegade’s strength attribute
Renegade’s general damage
Renegade’s speed attribute
Knight Medallion
Primary attributes:
Renegade’s [status] skills enhancement
tip: when the renegade places a status on its own forces, there is a chance to extend the status’ duration by 1 round
Recommended secondary attributes:
Renegade’s strength attribute
Renegade’s general damage
Calamity Medallion
Primary attributes:
Renegade’s [effect] skills enhancement
tip: when the renegade places an effect on enemies, there is a chance to increase the number of effective targets by 1
Recommended secondary attributes:
Renegade’s strength attribute
Renegade’s technique attribute
Renegade’s special damage
Small tip: under the secondary attributes, the crew-related attributes only need to correspond with the main crew types dispatched by the leaders.
The type of medallion that is best for a particular renegade will depend on the renegade’s skills and the player’s play style. For example, a renegade with a skill that has a low trigger rate would benefit from a luck medallion. A renegade with a skill that places a mark on enemies would benefit from an evil eye medallion.
Renegade medallions can be obtained from a variety of sources, such as the Crude Crisis event, the Battle Pass, and the daily purchase event. They can also be crafted using materials that are obtained from these events.
Equipping renegade medallions can be a great way to improve the performance of your renegades. By choosing the right medallions for your renegades, you can give them a significant boost in power.
How to level up and upgrade/refine medallion?
Its primary attributes are also enhanced. Note that the primary attribute value will only be increased when enhancing Green->Blue and Purple->Orange.
Its secondary attributes are also enhanced. Each quality enhancement increases the attribute value of the Secondary Attributes. The number of secondary attributes the medallion can have is increased with the quality of the medallion.
White, Green and Blue = 1 attribute
Purple and Orange = 2 attributes
Gold = 3 attributes
You can upgrade medallion by refining it. Select a medallion you want to upgrade/refine and click refine. You have to reach certain amount of refining points to upgrade it. You can get points by selecting medallions you want to use for a refining process.
Leveling up the medallion can increase its secondary attributes value. The maximum medallion level is 20, and the attribute value can be increased by up to 4 times only.
Medallion certificates can be obtained by:
completing season-related tasks
defeating enemy crew members
daily season purchase events
The medallion level can be reset by using 1.000 gold. Note that all the medallion certificates used to level up the medallion will be returned.
Important notes:
medallions can not be reset after enhancement
after using a leveled-up medallion as enhancement material, all medallion certificates used to level up the corresponding enhancement material will be returned
at the end of the season, medallions are reset to Lv. 0 but do not disappear, and the medallion certificates are cleared simultaneously.
Latent energy is a resource required to train T11 and higher tier of troops.
A single T11 troop requires 1 can of latent energy while a single T12 troop requires 2 cans of latent energy and 3 cans for T13 troop.
Latent energy can be bought in the VIP store under “VIP Content / Elegant Resources” section for 6 gold per can, in the SVIP store (level 3+) at price 1 SVIP point per can, and in the Family Store (150 family points per can). It can of course also be bought using real money (Mafia City really loves that). You can also buy latent energy cans with honor points in the season event
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